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Storage Hunters Roblox Items: Values by Area and Lost Items

Updated 2026-09-02 · Roblox Storage Hunters: Open World

The Fandom item data modules currently hold 1,018 items across the 8 regular areas, the Cargo Ship event, two ended events (Jurassic, Alien Invasion), the Lake fish pool, and a Global pool (weather exclusives, safes, drinks, lost items). This page lists the highest base values per area, the price formula, the 29 lost items, and what drinks do.

Quick answers first:

  • How to delete items: there is no documented "delete" button. The documented ways to get rid of an item are selling it in your player shop, or selling it straight from your backpack to Rick Harrison at the Shopping Mall's Quick Sell counter (rates refresh every 5 minutes). Decor placed on your plot can be picked back up from the Decor menu's My Placed list.
  • What unlocks at $7,000 net worth: the Wooden Cargo Container. At $7,500 the Power Plant Tier 1 Garage opens. See areas and the power plant page.
  • Lost items: 29 map collectibles worth $0.25 to $100 each, tracked on the Fandom Interactive Map. They count towards the Lost collection book. Full list below.

How item value is calculated

The final sale price is Base Value × Markup × Mutation Multiplier × Condition Multiplier × Grade Multiplier (rounded to 4 decimals before multiplying). The rule of thumb from the Fandom page: cheap items lose less value from poor condition than expensive items do.

StepWhat it doesNumbers
MarkupBonus for cheap items so they do not round to nothing25.0 at ≤ $1.00; scales down to 1.0 at $100; 1.0 above $100; trophies always 1.0
Mutated BaseBase Value × Markup × Mutation MultiplierSee mutations for multipliers (Dirty is 0.8)
FloorLowest multiplier at 0% condition0.6 flat if Mutated Base ≥ 1,000; otherwise 0.25 + (0.00035 × Mutated Base)
Condition MultiplierFloor + (1 − Floor) × (Condition % ÷ 100)100% condition = full value
Grade MultiplierFrom the Grading StoreReplica 85%, 1 Star 105%, 2 Star 135%, 3 Star 200%

Worked example from the source: a $400 item, no mutation, 70% condition, 2 Star grade. Markup 1.0, Floor 0.39, Condition Multiplier 0.817, Final Value 400 × 0.817 × 1.35 = $441.18. The 2 Star grade pushes it above base value despite the damaged condition.

Ways to raise the value of an item you already own:

  • Repair damaged items with a wrench from the Repair Store (Basic Wrench $75, repairs items up to $500; Steel Wrench $750, up to $5,000; Precision Wrench $10,000, up to $35,000; Master Wrench $100,000, any value).
  • Wash Dirty items at the Wash Shop. Washing removes Dirty (0.8×) and can add Pure (1.5×) or Spotless (2.5×), or no washing mutation at all. Washing a Mint item has a Luck-based chance to turn it Perfect (7.5×). A Dirty item can only be washed once. (The Fandom mutation data module lists Pure at 1.5× and Spotless at 2.5×; the Perfect mutation page quotes 1.875× and 3.125×, which is the same gain measured against a Dirty item.)
  • Grade at the Grading Store. Standard odds: Replica 22%, 1 Star 38%, 2 Star 35%, 3 Star 5%.

Item values by area

Every table below is sorted by base value from the Fandom item data. Rarity is the in-game collection rarity, not a drop chance. Accessories, spare parts and interactives are marked in the Type column. Safes, certificates and Uranium Ore are listed as "Varies" in the data and are excluded from the rankings; see safes and certificates.

Junk Yard

Junk Yard: no net worth requirement. The full data module lists 118 items; the 15 highest base values are below.

ItemRarityBase valueType
Scrap DominusLegendary$565Accessory
Wooden Domino CrownLegendary$520Accessory
Torned FedoraLegendary$475Accessory
Scrap ValkLegendary$415Accessory
Patched Rag SlimeLegendary$325
Straw HatEpic$220Accessory
BeanieEpic$160Accessory
Rope BraceletEpic$140Accessory
Party HatEpic$120Accessory
Double SofaEpic$120
Lawn MowerEpic$95
FridgeEpic$89.99
SofaEpic$79.99
Car KeyEpic$65
Plastic BathtubEpic$65

Back Alley

Back Alley: $750 net worth. The full data module lists 128 items; the 15 highest base values are below.

ItemRarityBase valueType
Gangster DominusMythical$15,000Accessory
C4 WristbandMythical$12,500Accessory
Heart BackpackMythical$11,000Accessory
Gangster FedoraMythical$10,000Accessory
Pink WatchMythical$8,500Accessory
Gangster ValkMythical$7,500Accessory
Godfather SlimeMythical$5,000
Skull Domino CrownLegendary$4,500Accessory
BazookaLegendary$3,800
Spike WristbandLegendary$2,600Accessory
Sniper RifleLegendary$2,300
P90Legendary$1,800
SMGLegendary$1,400
UziLegendary$1,100
Rider HelmetEpic$800Accessory

Power Plant

Power Plant: $7,500 net worth. The full data module lists 61 items; the 15 highest base values are below.

ItemRarityBase valueType
Fusion Tube SpoilerMythical$175,000Spare Part
Reactor DominusMythical$165,000Accessory
Nuclear Powered TrainMythical$150,000
Nuclear Hyper CarMythical$125,000
Energy HoverboardMythical$120,000Interactive
Weather Machine OrbMythical$110,000
Cooling TowerMythical$90,000
Nuclear ReactorMythical$75,000
Nuclear BoomboxMythical$60,000Accessory
Power CoreMythical$55,000
Reactor FedoraMythical$48,000Accessory
Tesla ExhaustLegendary$35,000Spare Part
Wind TurbineLegendary$32,000
Reactor WristbandMythical$30,000Accessory
Logistic TruckLegendary$27,000

Farmyard

Farmyard: $10,000 net worth. The full data module lists 120 items; the 15 highest base values are below.

ItemRarityBase valueType
Cow DominusMythical$75,000Accessory
Flower FedoraMythical$45,000Accessory
Duck ValkMythical$30,000Accessory
Farmer SlimeMythical$22,000
Farm FedoraMythical$20,000Accessory
Combine HarvesterLegendary$18,000
Bear BackpackLegendary$18,000Accessory
Bear CapLegendary$13,500Accessory
BulldozerLegendary$12,500
Bear PlushyLegendary$9,000Accessory
Plow TrailerLegendary$7,500
Hay BallerLegendary$6,500
Water Tank TrailerLegendary$5,500
HorseLegendary$3,800
Strange EggLegendary$2,800

Shipyard

Shipyard: $125,000 net worth. The full data module lists 112 items; the 15 highest base values are below.

ItemRarityBase valueType
Race Car DominusMythical$150,000Accessory
Electrical FedoraMythical$90,000Accessory
Private JetLegendary$60,000
Race ValkMythical$60,000Accessory
Float PlaneLegendary$44,000
Plane SlimeMythical$44,000
Long-Haul TruckLegendary$39,000
Submersible VehicleLegendary$35,000
Luxury WatchLegendary$35,000Accessory
XSN Sport CarLegendary$29,000
Bling BraceletLegendary$25,000Accessory
WMB Elegant CarLegendary$23,000
Towing CarLegendary$19,000
Tix WristbandLegendary$15,000Accessory
Neon Line Wheel StackLegendary$15,000Spare Part

Lucky Beach

Lucky Beach: $2,500,000 net worth. The full data module lists 112 items; the 15 highest base values are below.

ItemRarityBase valueType
Pearl DominusMythical$240,000Accessory
Cruise ShipMythical$220,000
SubmarineMythical$200,000
Beach Boombox BackpackMythical$190,000Accessory
Deep Sea Blue JewelMythical$180,000
Sharks ExhaustMythical$150,000Spare Part
Killer WhaleLegendary$70,000
Fishing BoatLegendary$66,000
Tug BoatLegendary$62,000
Surfer VanLegendary$55,000
Expedition SubmarineLegendary$48,000
Beach BuggyLegendary$40,000
Atlantis GazeboLegendary$34,000
Neon Star Wheel StackLegendary$32,000Spare Part
Watergun ExhaustLegendary$28,000Spare Part

Business Bay

Business Bay: $17,500,000 net worth. The full data module lists 109 items; the 15 highest base values are below.

ItemRarityBase valueType
Burj KhalifaMythical$330,000
The GherkinMythical$295,000
Royal DominusMythical$265,000Accessory
Commercial PlaneMythical$255,000
BlimpMythical$245,000
Construction CraneMythical$244,000
Luxury Ice CrownMythical$242,000Accessory
Dragon SwingMythical$238,000Interactive
Jewelled Wheel StackMythical$230,000Spare Part
Bull StatueMythical$224,000
Luxury FedoraMythical$220,000Accessory
Golden GooseMythical$215,000
Luxury BackpackMythical$208,000Accessory
Royal SlimeMythical$200,000
Sapphire SpoilerMythical$200,000Spare Part

Cargo Ship

Cargo Ship: event area, 15-minute event. The full data module lists 63 items; the 15 highest base values are below.

ItemRarityBase valueType
Airforce DominusMythical$130,000Accessory
Exhaust BarrageMythical$120,000Spare Part
Exhaust Double Tower SideMythical$110,000Spare Part
Airforce Ice CrownMythical$95,000Accessory
Jet Turbine SpoilerMythical$90,000Spare Part
Classic Race CarLegendary$45,000
Assault MechLegendary$42,000
Racing BoatLegendary$40,000
Classic Drag CarLegendary$38,000
The SleeperLegendary$35,000
The MiniLegendary$28,000
Exhaust Double TowerLegendary$25,000Spare Part
GigaBass Sound SystemLegendary$25,000
The DrifterLegendary$24,000
Boat Propeller SpoilerLegendary$22,000Spare Part

Alien Invasion

Alien Invasion: ended event, August 16-30, 2026. The full data module lists 27 items; the 15 highest base values are below.

ItemRarityBase valueType
Alien JetpackMythical$200,000Interactive
Alien Air BalloonMythical$175,000Interactive
Alien HoverboardMythical$60,000Interactive
Galaxy SquidLegendary$16,000Accessory
UFO FedoraMythical$15,000Accessory
Alien BackpackLegendary$11,000Accessory
Futuristic DeskEpic$7,500
Future BeamLegendary$7,500
Egg Shaped UFOEpic$3,800
Alien ScorpionLegendary$3,200
Bob The InvaderRare$2,600
Alien Storage BoxEpic$2,250
Experimental AlienRare$1,600
Slime InvaderLegendary$1,250
Alien AuctioneerEpic$1,100

Other pools

  • Jurassic (ended event, July 12-26, 2026): 27 limited items, topped by the Bone Dominus ($75,000), Baby Dino Dominus ($45,000) and Fossil Valk ($30,000). No longer obtainable.
  • Lake fish: 24 fish from $5 (Guppy Fish) to $500 (Shark Fish). See fishing.
  • Exclusive weather items: 63 items in the Global pool that spawn in any container only during Moonlit (11), Rain (8), Acid Rain (10), Sandstorm (17) or Police-taped (17) conditions. The top three are the Toxic Dominus ($290,000, Acid Rain), Melting Heart Backpack ($270,000, Acid Rain) and Surveillance Drone ($260,000, Police). Collecting 5 exclusives gives 20 diamonds; 10 gives +6% Luck.

Lost items

Lost items are a separate collection of 29 map collectibles. They are not found in auction containers; they sit at fixed spots around the map and are tracked on the Fandom Interactive Map. Two mechanics are documented on the Key page: the locked garage in Back Alley can be opened to get the Scythe, and if you sell or lose the Key, another spawns in the same spot within the next 12 hours (the Key page states this for the Key itself; whether every lost item respawns the same way is community-reported, unconfirmed). Their sell value is low, so the main reason to collect them is the collection book. Whether the Lost book gives its own Luck reward is not documented yet.

Lost itemBase valueLocation
Saddle$100Map Collectible
Professional Camera$55.77Lost & Found
Cow Milker$42.31Map Collectible
Beehive$42.31Map Collectible
Acoustic Guitar$34.61Map Collectible
Butter Churn$30.77Map Collectible
Scythe$28.85Map Collectible
Branding Iron$23.08Map Collectible
Circular Saw$21.15Map Collectible
Typewriter$19.23Map Collectible
Bonsai$17.31Map Collectible
Marble Vase$11.54Map Collectible
Lava Lamp$9.62Map Collectible
Classic Phone$7.69Map Collectible
Jade Bracelet$7.69Map Collectible
Watering Can$7.69Map Collectible
Leather Back Pack$6.92Map Collectible
Cow Bell$6.92Map Collectible
Book$6.30Map Collectible
Camera$5.77Map Collectible
Painting$5.77Map Collectible
Flip Cellphone$5.77Map Collectible
Horseshoe$5.38Map Collectible
Bluetooth Speaker$4.62Map Collectible
Suitcase$4.62Map Collectible
LED Flashlight$3.84Map Collectible
Digital Alarm Clock$3.83Map Collectible
Key$0.38Map Collectible
Needle$0.25Map Collectible

Drinks and consumables

Luck Drinks are the only regular consumable in the item data. They boost Luck, which raises the chance of rare items and mutations in auctions. Duration is not documented on the item pages; grading a Luck Drink to 2 Star or 3 Star increases its duration. They come from the Energy Cafe in the Shopping Mall (random stock, same refresh cycle as Quick Sell), from Museum visitor gifts, and from club tournament rewards.

DrinkEffectDiamond costRobux costNet worth to appear
Luck Drink 1+50% Luck12 diamonds35none listed
Luck Drink 2+150% Luck25 diamonds99$25,000
Luck Drink 3+300% Luck65 diamonds199$100,000

The Alien Invasion event (ended August 30, 2026) sold Alien Potions at the Alien Market for 25 Alien Coins per random roll. Documented roll chances and effects: Unlimited Xray Alien Potion 32.1% (auctions auto X-ray for 10 minutes), Auction Rush Potion 24.1% (auctions start with no countdown for 10 minutes), Faster Grading Potion 16.1% (grading finishes 50% sooner for 10 minutes), Alien Luck Potion 8.0% (+50% Luck in Alien auctions for 10 minutes), Alien Customers Potion 6.4% (Alien customers visit your shop and tip Alien Coins for 10 minutes), Free Grade Re-Roll Potion 4.8% (free re-roll on your next Replica or 1 Star grade), Mutator Extractor Potion 3.4% (removes one mutation of your choice), Grade Removal Potion 1.5% (removes an item's grade so it can be re-graded; limited to 3 per player). The Double Alien Coin Potion came from the Alien Boss NPC rather than the market and has no documented odds.

Storing, displaying and deleting items

  • Storage boxes (Wooden $60, Mini $400, Steel $2,250 and Luxury $2,500 from Cargo Ship; Alien Storage Box $2,250 from the ended Alien Invasion event) are placed on your plot and hold other items. The Storage Box Space upgrade lets you place up to 15 boxes; a Huge mutation on a box raises its item capacity by 50%, Tiny lowers it by 50%. Box capacity numbers per tier are not documented yet.
  • Plot capacity maxes at 1,700 placed items through upgrades; the +50% Plot Item Capacity gamepass stacks on top.
  • Trophies: Gavel Trophies ($50 base, Legendary, any location) are displayed on the plot to raise the chance of mutated items in auctions. The Trophy Capacity upgrade allows up to 3 displayed trophies (140 diamonds to max), and the Extra Gavel Trophy gamepass adds a fourth. Each trophy holds up to 3 mutations and can reach a +250% mutation boost.
  • Deleting: not documented as a feature. Sell junk at Quick Sell or in your shop, or pick placed decor back up with My Placed and sell it.

Collection books

Each area has a Collection Book. Completing it contributes to base Luck; the Junk Yard book has 118 entries, Back Alley 128, Farmyard 120, Shipyard 112, Lucky Beach 112, Power Plant 61, Business Bay 109, Cargo Ship 63. Exact per-area rewards are on each area's Index Rewards table; see areas. For the best net worth per hour, see the auctions page for garage values and the guide for a progression order.

Sources